19 Mayıs 2013 Pazar
16 Mayıs 2013 Perşembe
Vivox
Vivox
Vivox, Inc. specifically
provides managed communication services in the form of integrated voice chat,
Instant Messaging (IM) and presence to online games, virtual worlds and other
online communities. Headquartered in Natick, Massachusetts, United States, its most
publicized customers includeSecond Life made by Linden Lab, EVE Online made by CCP Games, and Combat Arms made by Nexon Corporation. All three have
integrated voice into their products. Vivox was founded by Jeff Pulver in
the Fall of 2005. On September 19, 2005 Vivox announced that they had received
$6 million in venture capital funding from Canaan Partners and GrandBanks
Capital.
On November 13, 2007 Vivox
announced that they had secured $7.8 million in series B financingThe B round financing was led by Benchmark Capital and supported by existing investors
Canaan Partners and GrandBanks Capital. With the support of Benchmark Capital,
former CEO ofJAMDAT Mobile, Mitch Lasky was
added to the Vivox board of directors.
On February 2, 2010 Vivox
announced that they had raised $6.8 Million in funding for their C round. The
round was led by IDG
Ventures and
included follow on investment from existing investors, Benchmark Capital,
Canaan Partners and GrandBanks Capital. In addition IDG Ventures, Managing
Director, Phil Sanderson joined the Vivox Board.
Industry
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Founded
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2005
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Headquarters
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Natick, Massachusetts,
United States
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Key people
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Rob Seaver, CEO
James Toga, COO Monty Sharma, Vice President Product Management and Marketing Dave Verratti, Vice President Professional Services |
Products
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Picasa
PİCASA
Picasa is a software for
managing images, and is also available in an application visualization and
organization on the Web of photographs of the same name.
This software allows:
- Crop photos,
- arrange the colors (B/W, sepia, saturation, etc);
- retouch photos in a pretty simple way.
This does not
replace specialised in the image editingsoftware, but allows a first level
of retouching.
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Machinarium
Machinarium
tells the story of a robot expelled a huge city Robotics by a group of thugs,
the goal being to find a way to return to the latter in order to thwart an
attack. The little robot is also looking for his kidnapped
girlfriend and must thwart the evil plan of the robbers.
Machinarium aims to solve a series of puzzles and puzzles in point & click. The player must find objects and sometimes combine them between themselves in order to solve the riddle. Once the objects are no longer useful, the character removed or lose them.
The game contains no dialogue spoken or written, it uses a system of bubbles animated in order to understand the plot to the player.
The main character, named Josef in reference to Josef Čapek, inventor of the word robot is a small robot. It is however possible to enlarge it or make it smaller in order to solve some puzzles, when that player points to a usable object, the pointer shape changes, which has the effect to facilitate the game.
The character has no life points, the player can save or load the part at any time in the game.Jakub Dvorský, founder ofAmanita Design and designer of Machinarium.
The development of Machinarium is extended over
a period of three years, developed by seven developers Czechs who funded the
game by their own means.
3 Mayıs 2013 Cuma
Duygu Dogdu's Blog
Film Oluşturma Süreci
Ve sonunda movie maker den video mu
yaptım. Movie maker hakkında hiçbir bilgim yoktu ama artık rahat
kullanabiliyorum. Bilgisayar dersinin sayesinde çok istediğim video yapmayı
öğrendim. İleride İngilizce öğretmeni olduğumda bu programı derslerim daha
eğlenceli olsun diye kullanabilirim. En sonunda video mu izlerken çok
duygulandım. Bu çalışma çok eğitici oldu istediğim bütün alanlarda
kullanabilirim. Filmim için fazla uğraş verdim beğenmeniz dileğiyle.
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